Caverns of Doom (1980)

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Playtime: 30
Min. Age: 12
Number of Players: 1 - 6
Publisher: Heritage USA
Designers: Arnold Hendrick
Artists: Cynthia Sims Millan, David Helber
Mechanics: Variable Player Powers, Cooperative Game, Grid Movement, Dice Rolling
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According to Sid Sackson's "A Gamut of Games": Enter a series of caverns in search of treasures of all kind. A die calls up monsters (which, like the adventurers, are metal figures to be colored with the paints supplied) and governs their attacks.

Crypt of the Sorcerer was the companion piece in the series; the boards could be combined into one adventure.

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ag.gameitem.lastUpdated: 2025-04-27 09:59:41.85